Loreto Coding Club

MadMaker Challenge

The MadMaker Challenge is an initiative of the School of Electrical and Information Engineering at the University of Sydney. MadMaker is a 6-week online course for secondary students with a goal to educate them about embedded systems and their use in everyday life, such as computer programs, gaming and mobile phones. It involves using Esplora Arduino boards to investigate fun and interactive ways to use science, technology, engineering and maths to solve real-world problems.

Last year a group of Year 8 Mathematics students took part in the MadMaker Challenge. We congratulate the following students who were awarded Distinguished Achievers Certificates:

  • Lilian Barker
  • Sarah Donnison
  • Breanna Ivankovic
  • Anastasia Leaver
  • Ainsley Mallett
  • Natalie Martinez
  • Abigail Mulcaster
  • Jasmine Tang
  • Amarni Story

 

Coding Club

Due to the success of this challenge, Loreto has decided to start up the Loreto Coding Club. Learning to code is an important skill now that we are living in the digital age. It is no longer enough to know how to use technology these days, you need to know how the technology works. Many University courses now have coding as part of their curriculum. This exciting new extra-curricular activity is open to everyone, no matter what your age or skill level. The Coding Club will run once a week after school and the first competition we will be involved in is the Australian Video Game Making Challenge, which involves designing and building an original video game, which will be played and judged by industry professionals. If any students  are interested please email or come and speak to Mr Blackburn or myself. Get excited and join the fun!

 “Code or be coded!”

 

Mrs Kylie Wiles

Mathmatics